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#1 2011-01-20 15:14:18

GDM_Faraon
AoT Clan Operator GDM
Registered: 2010-11-03
Posts: 96

Wonder wins AOT.............

please remove this of games.check SUD vs DOD really not fun see lose they by a single wonder with 300000000000 walls

Last edited by GDM_Faraon (2011-01-20 15:14:39)

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#2 2011-01-20 17:41:31

Pedestrian
Webmaster
From: Saint Louis, MO, USA
Registered: 2007-11-10
Posts: 1603

Re: Wonder wins AOT.............

We are writing a new rule to address this issue.  We will probably ban the use of "small walls" that were used in that game.

But it wasn't against the rules at the time, so the game counts hmm .

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#3 2011-01-21 07:03:19

DoD_J4Jc3
AoT Clan Operator DoD
From: Belgium
Registered: 2009-05-07
Posts: 911
Website

Re: Wonder wins AOT.............

Make it conquest.


http://www.thedodclan.com/public/style_images/sigs/rtsl_sig_.png

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#4 2011-01-21 10:46:00

RSA_Ch0n
Veteran
From: Colombia,Spain
Registered: 2009-09-06
Posts: 327
Website

Re: Wonder wins AOT.............

agree


http://i51.tinypic.com/28s8qja.png
http://img840.imageshack.us/img840/6042/ch0n.jpg

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#5 2011-06-22 05:11:55

Jollyman
Veteran
Registered: 2011-06-05
Posts: 262

Re: Wonder wins AOT.............

Pedestrian wrote:

We are writing a new rule to address this issue.  We will probably ban the use of "small walls" that were used in that game.

But it wasn't against the rules at the time, so the game counts hmm .

Actually This is the biggest load of bullshit. Sorry for swearing. So when a team goes triple kronos and I'm not allowed to wall chink my towers???

Sounds like a load crap to me.

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#6 2011-06-28 10:03:52

Patjuh
RTSL Alumnus
From: Netherlands
Registered: 2008-05-24
Posts: 462

Re: Wonder wins AOT.............

It more has to do with the excessive part of the walling-aspect with the wonder for instance. Just wait till you see the new rule, no need to go bad trip ^^

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#7 2011-06-28 11:53:42

Oedy
RTSL Alumnus
Registered: 2007-11-20
Posts: 978

Re: Wonder wins AOT.............

Don't worry, new rule only adds spamming walls segments around a wonder to list of building them by tcs and goldmines. We hope to reduce the number of frustrating and annoying losses this way smile

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#8 2011-06-28 13:00:53

DoD_Narcotic
Veteran
From: Genova, Italy
Registered: 2009-07-06
Posts: 617
Website

Re: Wonder wins AOT.............

Sounds good... since we all know which civs make wonders more often tongue


http://i234.photobucket.com/albums/ee25/jdeezysqueezy/banners/DoD/dod_agesanc_banner.jpg

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#9 2011-07-18 08:08:16

Jollyman
Veteran
Registered: 2011-06-05
Posts: 262

Re: Wonder wins AOT.............

Meh you can do just the same by wall layering rather then segments excessively. So doesn't change a heap. But wall chinks on gold and tcs is good

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#10 2011-07-31 21:50:53

DoD_Meathook
AoT Clan Operator DoD|C
Registered: 2011-07-31
Posts: 51

Re: Wonder wins AOT.............

Didnt we use conquest a couple of rounds in the past? That seemed to work nice at the time.

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#11 2011-08-02 07:19:24

Ervd
Veteran
Registered: 2009-05-26
Posts: 728

Re: Wonder wins AOT.............

I have to say that best games i played in RTSL ended by destroying wonder. Wonders are a fun sometimes smile

but there could be a rule liker this:  If both clans agree they can play conquest.

Also wall segments around tc are sometimes needed when you want to defend vill rush...

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