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Following maps are included in the original version of AoE II Rise of the Rajas and are classified as random maps:
- Acropolis
- Bog Islands
- Budapest
- Cenotes
- City of Lakes
- Golden Pit
- Hamburger
- Hideout
- Hill Fort
- Kilimanjaro
- Lombardia
- Mangrove Jungle
- Mountain Pass
- Nile Delta
- Pacific Islands
- Sandbank
- Serengeti
- Socotra
- Steppe
- Valley
- Water Nomad
Last edited by nC_Andorin (2018-08-08 08:41:55)
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Are there any changes to the bugged version of valley?
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robo wrote:
Are there any changes to the bugged version of valley?
We're playing on maps defaultly available with the game everyone has access to, if there will be demand for additional maps/versions we can always consider them.
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To add to this, back when I hosted Forgotten Kingdoms Rise UP, I created full map screenshots and included the short in game descriptions of all of the maps in the settings post here (expand the spoilers to view the thumbnails): https://www.aoezone.net/threads/forgott … up.132825/.
The large versions of the map screenshots can also be accessed from this imgur album: https://imgur.com/a/y4olK. Everyone should feel free to use the screenshots for stream overlays, map descriptions, etc.
In reference to the bug robo mentioned, in the Valley map there is a 20% chance of getting the Ice terrain version. In this version there is a small bug that the GRASS_SNOW terrain is used throughout the entire map instead of being restricted to the center valley. This terrain generation results in the deer spawning throughout the entire map, instead of just the valley. Not sure if this is being fixed in HD's 5.8 update, but if it's not then we may still include a fix in the next update to WK. I'll check up on this.
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T-West wrote:
To add to this, back when I hosted Forgotten Kingdoms Rise UP, I created full map screenshots and included the short in game descriptions of all of the maps in the settings post here (expand the spoilers to view the thumbnails): https://www.aoezone.net/threads/forgott … up.132825/.
The large versions of the map screenshots can also be accessed from this imgur album: https://imgur.com/a/y4olK. Everyone should feel free to use the screenshots for stream overlays, map descriptions, etc.
All right, nice, thank you very much
T-West wrote:
In reference to the bug robo mentioned, in the Valley map there is a 20% chance of getting the Ice terrain version. In this version there is a small bug that the GRASS_SNOW terrain is used throughout the entire map instead of being restricted to the center valley. This terrain generation results in the deer spawning throughout the entire map, instead of just the valley. Not sure if this is being fixed in HD's 5.8 update, but if it's not then we may still include a fix in the next update to WK. I'll check up on this.
Y, though if it hasn't been fixed in about 5 years, who's to say it's not a feature :d
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adder whats happend whit another maps, like bf or arena?
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el_Sancho wrote:
adder whats happend whit another maps, like bf or arena?
What do you mean? All other Random Maps from AoC are available as well, no change in there, this is just a showcase of the new ones as that's a novelty. If you mean the No Cut or Arina versions, they're tackled in the Rules.
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oh yeah, but i think they must are add here too hahaha
cause are incluided as "only selectable if both clans are agree"
"Maps selectable if both clans agree: Other maps from The Medieval Wars 2013 Map Pack v2, maps from the SY(China) Nations Cup 2014, 2015, 2017, maps from the War is Coming WiC_Map_Pack_v4, other common variations of Green Arabia and common variations of Michi plus the Real World maps. MegaRandom, Arina and Black Forest No Cut maps are also available. Use of a non-standard map from the above list is to be notified in the scheduling topic with the link to the exact map script used."
i think no cut bf and arina they must be classified as random maps and not only if both clan are agree
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RTS League is played on maps defaultly available with the game so that everyone can know what to expect and basically similarly to their random games if they want to - it's how the game is. Extra maps are available per agreement of both clans if both want to play that way - if we see some of those maps used exceedingly often (so a lot of participants being fine with them), we can think about changing their status. In the meantime, if they're popular enough, there won't be a problem in using them anyway
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